The second Road to Indy eSeries on iRacing will feature ovals in addition to road courses, and is due to kick off early next month.
Previously, the series held its races shortly before the IndyCar Challenge race on Saturdays. Road to Indy has now moved its events to Wednesday evenings to moves it out of the same slot occupied by several other simulator racing series taking place concurrently.
$2,600 was raised for the COVID-19 Solidarity Response Fund during the first five-round series over the last two months.
Drivers (and their team bosses) from the Road to Indy’s three tiers – Indy Lights, Indy Pro 2000 and USF2000 – are invited to race, with RP Motorsport driver Phillippe Denes from IP2000 winning the title in season one.
The second season will start at the Gateway oval. The following rounds all take place on venues new to the Esports series: Laguna Seca, Lucas Oil Raceway, Watkins Glen and Iowa.
?While our drivers will be competing virtually, so much of this training does transfer to the real race tracks where they will be competing. That is why we wanted to include oval races in this five-race series,” said Dan Andersen, CEO of the the Andersen Promotions company behind the Road to Indy.
?A lot of our drivers are rookies when it comes to ovals and this will help them in their development while providing a refresher course so to speak for some of our returning drivers.”
Behind Denes, the best drivers from season one were Pabst Racing’s Eduardo Barrichello, Exclusive Autosport’s Braden Eves, Legacy Autosport’s Andre Castro and Turn 3 Motorsport boss Peter Dempsey.